![]() What I meant before was, that from your posts, there is no indication that you tried the extension viewer gizzmo before you replaced the opengl32.dll For OpenGL® >1.1 a program loads function pointers through a function in opengl32.dll that in turn loads the driver implementation The whatever extension viewer thingy is supposed to use this functionallity to determine the available OpenGL® features If you mess around with the opengl32.dll of your system, this won’t work When you plug an nvidia graphics card into your computer and install the apropriate drivers, their OpenGL® implementation is placed somewhere else (nvglXX.dll something like that). ![]() Under Windows®, there is an opengl32.dll which implements OpenGL® 1.1 over the GDI.
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